| -1 | Strength |
| 0 | Dexterity |
| 0 | Constitution |
| 1 | Intelligence |
| 5 | Wisdom |
| 4 | Charisma |
| 0 | Acrobatics |
| 3 | Animal Handling |
| 1 | Arcana |
| -1 | Athletics |
| 2 | Deception |
| 1 | History |
| 5 | Insight |
| 2 | Intimidation |
| 1 | Investigation |
| 5 | Medicine |
| 1 | Nature |
| 5 | Perception |
| 2 | Performance |
| 2 | Persuasion |
| 3 | Religion |
| 0 | Sleight of Hands |
| 0 | Stealth |
| 3 | Survival |
| Name | Bonus | Damage | Type |
|---|---|---|---|
| SwitchBlade | 1d20+2 | 1d4+2 | Piercing |
PHB, page 248
0-level (Cantrip) Divination
You touch one willing creature. Once before the spell ends, the target can roll a 1d4 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. The spell then ends.