| +4 | Strength |
| +2 | Dexterity |
| +3 | Constitution |
| -4 | Intelligence |
| +1 | Wisdom |
| -4 | Charisma |
| +2 | Acrobatics |
| +1 | Animal Handling |
| -4 | Arcana |
| +4 | Athletics |
| -4 | Deception |
| -4 | History |
| +1 | Insight |
| -4 | Intimidation |
| -4 | Investigation |
| +1 | Medicine |
| -4 | Nature |
| +4 | Perception |
| -4 | Performance |
| -4 | Persuasion |
| -4 | Religion |
| +2 | Sleight of Hands |
| +5 | Stealth |
| +1 | Survival |
| Weapon | Attack | Damage | Type |
|---|---|---|---|
| *Sneeze | 1d20+6 | 1d6+3 | Poison |
| Bite | 1d20+7 | 2d6+4 | Piercing |
| Arms | 1d20+7 | 4d6+7 | Bludgeoning |
| *Tentacle | 1d20+7 | 2d6+7 | Bludgeoning |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.