| +0 | Strength |
| +3 | Dexterity |
| +2 | Constitution |
| +1 | Intelligence |
| +8 | Wisdom |
| +8 | Charisma |
| +3 | Acrobatics |
| +4 | Animal Handling |
| +1 | Arcana |
| +0 | Athletics |
| +3 | Deception |
| +1 | History |
| +8 | Insight |
| +3 | Intimidation |
| +1 | Investigation |
| +4 | Medicine |
| +1 | Nature |
| +8 | Perception |
| +3 | Performance |
| +3 | Persuasion |
| +4 | Religion |
| +3 | Sleight of Hands |
| +7 | Stealth |
| +8 | Survival |
| Staff | D20 + 3 | 1D8 1H (1D10 2H) |
|---|---|---|
| Short Sword | D20 + 7 | 1D6 + 3 |
| Sanctified Longsword | D20 | 1D8 + Cast Sanctuary |
| Defence: | ||
| - +1 AC breastplate | ||
| - Animated Shield (RA), bonus action, 1min, +2 AC |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Languages. Common, Halfling
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.