| +7 | Strength |
| +2 | Dexterity |
| +6 | Constitution |
| -1 | Intelligence |
| +0 | Wisdom |
| +0 | Charisma |
| +2 | Acrobatics |
| +3 | Animal Handling |
| -1 | Arcana |
| +7 | Athletics |
| +0 | Deception |
| -1 | History |
| +0 | Insight |
| +3 | Intimidation |
| -1 | Investigation |
| +0 | Medicine |
| +2 | Nature |
| +0 | Perception |
| +0 | Performance |
| +0 | Persuasion |
| +0 | Religion |
| +2 | Sleight of Hands |
| +2 | Stealth |
| +3 | Survival |
| Greataxe | 1d20+7 | 1d12+4 |
|---|---|---|
| Handaxe | 1d20+7 | 1d6+4 |
| Javelin | 1d20+7 | 1d6+4 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.